Revision History


Build 1.5.5

  • Fixed bug with Bernie’s Wagon not charging for conveyance.
  • Fixed bug with loot collection from chests.
  • Adjusted cloth on flags in the arena.
  • Adjusted lighting.
  • Adjusted various geometry errors in the village.
  • Fixed bug that occurred when using health and mana potions.
  • Fixed navmesh error in the combat arena.
  • Fixed bug where demo village ambience and music played after arena combat finished.
  • Modified arena geometry.

Build 1.5.4

  • Fixed bug with repairing or appraising items in inventory.
  • Added sounds for repairing and appraising items.
  • Music and ambience now pause while game is paused.
  • Fixed bug with resurrection potions duplicating on use.
  • Added SFX to Hostel / hiring and dismissing.
  • Fixed bug with recruit naming.
  • Modified Character stat sheet layout.

Build 1.5.3

  • Fixed bug with item trading between party members.
  • Fixed bug in hostel involving dismissed members.
  • Updated tavern recruiting feature.
  • Adjusted lighting.

Build 1.5.2

  • Added Hostel for dismissed players to reside until re-hired.
  • Added several inhabited (placeholder) residences.
  • Modified starting skills for a few professions.
  • Changed default party to include most available Utility skills.
  • Adjusted combat arena geometry.
  • Created interactive map and game hints for loading screen.
  • Fixed a few bugs in shops and the user interface.
  • Adjusted some audio settings.

Build 1.5.1

  • Fixed bug with items disappearing when sharing with party members.
  • Fixed bug involving the equipping and un-equipping of 2-handed weapons.
  • Fixed bugs with menu and panel navigation errors
  • Modified some race and profession descriptions
  • Character creation now refers to proper profession title when asking the player’s name
  • Adjusted and re-baked lighting in both scenes
  • Adjusted and balanced several audio features
  • Adjusted several arena and village scene geometries
  • Fixed bug with music player in arena
  • Adjusted player controller
  • Fixed bug with items duplicating when sharing with other party members
  • Made various optimizations in each scene
  • Added ability to dismiss party members by clicking on their portraits
  • Players  can now rename their party members by clicking on their names.

Build 1.5.0

  • New Feature: Added context menu (RMB) for handling inventory items.
  • Fixed bug with usable item data not showing correctly.
  • Fixed bug with item sometimes discarding to environment when clicking on inventory slot.
  • Fixed bug with game menu opening when leaving shops using escape key.
  • Fixed bug with party member count intermittently being incorrect.

Build 1.4.4

  • Fixed bug that allowed player to buy items into a full inventory.
  • Added new potions types.
  • Added new scroll images for each spell type.
  • Added new potion images for each potion type.
  • Fixed inventory filter tabs not showing data properly.
  • Fixed bug that did not allow scrolls to be randomly generated.
  • Fixed bug with inventory counts when they could not be used.
  • Set up skill potions to be used only if the related skill is known.
  • Made remedy potions work properly.
  • Added game event messages when Usables are consumed.

Known issues:

  • Sometimes the party member count isn’t correct, making it impossible to cycle through all party members.
  • Item information on the Usables tab doesn’t show correctly unless right clicking first before hovering over the items.

Build 1.4.3

  • Fixed bug with inventory counts after discarding items to the environment.
  • Added visual cue in inventory slots for dragged items or equipment (green colored slots).

Known issues:

  • Sometimes items will discard to environment when trying to place in an inventory slot. If a dragged item disappears after clicking on an inventory slot, check the environment for a loot bag.

Build 1.4.2

  • Fixed bug with bonus items and skill levels.
  • Fixed bug with dragged inventory items going behind UI elements.
  • Fixed bug with cycling active player while in temple shop.
  • Removed placeholder Story” description during character creation.
  • Set recruit names to allow spaces, numbers and symbols.
  • Added automatic cycle to next player when a player dies.
  • Made recruit name field active by default.
  • Fixed bug with dead players / default party in debug panel.
  • Added event message for inventory full.
  • Added event messages for things that can’t be done.
  • Fixed issue with recruiting when party is already full.

Build 1.4.1

  • Replaced loading splash screen.
  • Modified lighting levels.
  • Fixed LOD issues with some geometry.
  • Added race descriptions to character creation.
  • Fixed blurry text on HUD.
  • Fixed tavern dialogue bar not swapping for recruits.
  • Adjusted default mouse sensitivity.
  • Changed font in arena concession.

Build 1.4.0

  • Set up use active spell toggle for combat.
  • Set up character creation scene.
  • Added male and female options for portraits.
  • Modified Merchant starting skills.
  • Modified spell and skill books.
  • Added new potions.
  • Fixed bugs in tavern recruiting.
  • Added player renaming ability to stats panel.
  • Added ability to double click on portraits to open UI panel.
  • Made skills learn-able only by professions that can learn them.
  • Fixed bug where combat remained active after leaving arena.
  • Fixed a bug with starting equipment not being correct.
  • Set up teleport in the debug panel.

Build 1.3.1

  • Set up starting gear to be based on selected skills while recruiting.

Build 1.3.0

  • Revised races, classes and professions.
  • Replaced all player character portraits.
  • Reworked min and max attribute distribution for each race.
  • Added Tooltips for attributes and skills to recruit sheet.
  • Added mouse over info for races and professions to recruit sheet.
  • Added Tooltips for attributes and skills to character stat sheet.
  • Fixed bug with mouse over not working on equipped items.
  • Added item discarding to environment while in Inventory panel.
  • Adjusted scale of NPC’s.
  • Fixed bug with active player not being selected after combat round.
  • Removed ambient town music from combat arena.
  • Modified “Family Heirloom” quest to work if player already has chalice when starting the quest.
  • Fixed various small bugs in recruiting, combat and item usage.
  • Made spell books only usable if player knows the related skill.
  • Fixed bug with skill bonus items.

Known Issues:

  • Lightmap loading is sometimes delayed making the scene load dark then eventually update to light.
  • Load bar isn’t an accurate representation of time remaining.
  • Selection of skills defaults to profession selection when recruit is accepted. This will be fixed soon.

Build 1.2.4

  • Adjusted wind settings.
  • Tweaked ranged combat.
  • Modified usability for several items.
  • Added new race (Dresdan).
  • Added new race (Kosian).
  • Added new profession (Vagabond).
  • Added new profession (Herbalist).
  • Modified races, professions, starting and usable equipment.
  • Updated tavern recruit sheet.
  • Adjusted various player controller settings.
  • Adjusted player controller camera height.
  • Fixed a bug that allowed items to be accepted into full inventories.
  • Unlocked all portraits for race selection during recruiting.

Build 1.2.3 - Hotfix

  • Tweaked lighting.
  • Fixed scrollbar on game events window not starting at zero.
  • Removed spellbook from student’s starting gear.
  • Equipped starting gear for all professions by default.
  • Fixed arrow projectile impact results not being calculated properly.
  • Fixed player being able to attack out of turn during turn based combat.
  • Fixed race and profession bugs in tavern recruiting.
  • Fixed active player not selecting at end of turn based combat.

Build 1.2.2 - Hotfix

  • Fixed bright lighting bug near governor’s office
  • Adjusted overall lighting

Build 1.2.1

  • Added ”Loading…” to load screen.
  • Added gold collection and quest status messages to events.
  • Fixed chest bug that allowed rapid opening  and closing.
  • Fixed bug with dead players still being queued during  combat.
  • Fixed bug in chest loot collection with full inventory.
  • Fixed bug in merchant’s bag collection with full inventory.
  • Fixed “Family Heirloom” item collection bug.
  • Modified player turn cycling code during real-time combat.
  • Modified temple healing cost calculations.
  • Switched positions for yes and no confirmation buttons.
  • Fixed inventory bug in slots 2 and 20 having the wrong index.
  • Modified collision above cave entrance.
  • Modified ‘static’ on several objects and re-baked lighting.
  • Fixed mouse lock toggle bugs while the UI is opened.
  • Item data no longer shows when RMB and pointer exit from hovering.
  • Fixed skills set up and selection bug in tavern recruiting.
  • Set up starting equipment for all professions.
  • Fixed a few equipping and un-equipping bugs with inventory items.
  • Modified materials on some objects.

Build 1.1.1

  • Modified lighting and post processing.
  • Fixed player cycling bug during real-time combat.
  • Fixed target selection bug in the combat system.
  • Changed input control for "Select Active Target" to R
  • Changed  input control for "Toggle Cursor Lock" to RMB.
  • Fixed a quest completion bug in "Family Heirloom".

Build 1.1

  • Updated lighting and post processing effects.
  • Fixed several inventory and equipment bugs.
  • Fixed chest not closing bug.
  • Fixed merchant's bag bug where the bag would not disappear, but the money and items would repeatedly collect.
  • Potions now work and can be used during combat.
  • Added several new items and modified properties of some existing items.
  • Added empty placeholder shadows to the equipment slots.
  • Rings can now be equipped on either finger.
  • MMB now automatically equips and un-equips the clicked item.
  • Equipping shield will now  un-equip 2-handed weapons and vice versa.
  • Attempting to drop a dragged inventory item into the wrong slot will now play an error sound instead of equipping the item.
  • Potion and item buffs now properly modify respective stats or skills and the stats panel reflects the changes.
  • Resized Main and Pause menu buttons.

Files

Embers of the Gods Pc.7z 1 GB
Sep 16, 2019
Embers of the Gods Mac.app.zip 1 GB
Sep 16, 2019

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